杀戮尖塔 2 状态效果大全 — 全增益、减益与关键词

StrengthbuffStacksIncreases attack damage by X.

Source: Multiple characters, relics, and potions

DexteritybuffStacksIncreases Block gained from cards by X.

Source: Multiple characters, relics, and potions

FocusbuffStacksIncreases the effectiveness of Orbs by X.

Source: Defect cards and relics

ArtifactbuffStacksNegates X debuffs.

Source: Relics, potions, and select cards

IntangiblebuffReduce all damage taken and HP loss to 1 for X turns.

Source: Wraith Form, Incense Burner, select cards

BarricadebuffBlock is not removed at the start of your turn.

Source: Ironclad Power card

BufferbuffStacksPrevent the next X times you would lose HP.

Source: Buffer card, potions

PlatingbuffStacksAt the end of your turn, gain X Block. Reduces by 1 at turn start.

Source: Plated Armor-type effects, relics

ThornsbuffStacksWhen hit by an attack, deal X damage back.

Source: Thorns cards, relics, potions

VigorbuffStacksYour next Attack deals X additional damage.

Source: Stance changes, select cards

RegenbuffStacksAt the end of your turn, heal X HP. Regen is reduced by 1 each turn.

Source: Regen potion, select cards and relics

Demon FormbuffStacksAt the start of your turn, gain X Strength.

Source: Ironclad Power card

CorruptionbuffSkills cost 0. Whenever you play a Skill, Exhaust it.

Source: Ironclad Power card

Dark EmbracebuffStacksWhenever a card is Exhausted, draw X cards.

Source: Ironclad Power card

Feel No PainbuffStacksWhenever a card is Exhausted, gain X Block.

Source: Ironclad Power card

Flame BarrierbuffStacksWhenever you are attacked this turn, deal X damage back.

Source: Ironclad Skill card

JuggernautbuffStacksWhenever you gain Block, deal X damage to a random enemy.

Source: Ironclad Power card

RagebuffStacksWhenever you play an Attack this turn, gain X Block.

Source: Ironclad Skill card

RupturebuffStacksWhenever you lose HP on your turn, gain X Strength.

Source: Ironclad Power card

AggressionbuffStacksAt the start of your turn, put X random Attacks into your Hand.

Source: Ironclad Power card

CrueltybuffStacksVulnerable enemies take an additional X% damage.

Source: Ironclad Power card

InfernobuffStacksAt the start of your turn, lose X HP and deal X damage to all enemies.

Source: Ironclad Power card

StampedebuffStacksAt the end of your turn, X random Attacks in Hand are played.

Source: Ironclad Power card

ViciousbuffStacksWhenever you apply Vulnerable, draw X cards.

Source: Ironclad Power card

AccuracybuffStacksShivs deal X additional damage.

Source: Silent Power card

AfterimagebuffStacksWhenever you play a card, gain X Block.

Source: Silent Power card

BlurbuffBlock is not removed at the start of your next X turns.

Source: Silent Skill card

BurstbuffStacksYour next X Skills are played an extra time this turn.

Source: Silent Skill card

EnvenombuffStacksWhenever you deal unblocked attack damage, apply X Poison.

Source: Silent Power card

Infinite BladesbuffStacksAt the start of your turn, add X Shivs into your Hand.

Source: Silent Power card

Tools of the TradebuffStacksAt the start of your turn, draw X cards and discard X cards.

Source: Silent Power card

Well-Laid PlansbuffStacksAt the end of your turn, Retain up to X cards.

Source: Silent Power card

Fan of KnivesbuffShivs hit all enemies.

Source: Silent Power card

Master PlannerbuffWhen you play a Skill, it gains Sly.

Source: Silent Power card

Phantom BladesbuffStacksShivs gain Retain. The first Shiv you play each turn deals X additional damage.

Source: Silent Power card

AccelerantbuffStacksPoison is triggered X additional times.

Source: Silent Power card

TrackingbuffStacksWeak enemies take X times more damage from Attacks.

Source: Silent Power card

Creative AIbuffStacksWhenever you play a Power, gain X Focus.

Source: Defect Power card

Echo FormbuffStacksWhenever you play a card, gain X Block and 1 energy.

Source: Defect Power card

LoopbuffWhenever you play a card, gain 1 Focus.

Source: Defect Power card

Machine LearningbuffStacksWhenever you play a Power, draw X cards.

Source: Defect Power card

StormbuffStacksWhenever you Passively trigger an Orb, gain X Focus.

Source: Defect Power card

Consuming ShadowbuffStacksWhenever you consume an Orb, gain X Strength.

Source: Defect Power card

CoolantbuffStacksWhenever you Consume an Orb, gain X Block and 1 energy.

Source: Defect Power card

HailstormbuffStacksWhenever you Consume an Orb, deal X damage to all enemies.

Source: Defect Power card

Hello WorldbuffStacksWhenever you play a Power, add X random Powers into your Hand.

Source: Defect Power card

Lightning RodbuffStacksWhenever you Passively trigger an Orb, deal X damage to all enemies.

Source: Defect Power card

IterationbuffStacksWhenever you play a Power, apply X Frail to all enemies.

Source: Defect Power card

Danse MacabrebuffStacksWhenever a Minion dies, gain X Strength.

Source: Necrobinder Power card

Devour LifebuffStacksWhenever a Minion attacks an enemy, heal X HP.

Source: Necrobinder Power card

Forbidden GrimoirebuffStacksWhenever you play a Power, put X random Powers into your Hand.

Source: Necrobinder Power card

LethalitybuffStacksMinions gain X additional attack damage.

Source: Necrobinder Power card

Reaper FormbuffStacksWhenever you play an Attack, gain X Block.

Source: Necrobinder Power card

Spirit of AshbuffStacksWhenever a Minion dies, gain X Strength and 1 energy.

Source: Necrobinder Power card

HauntbuffStacksWhenever a Minion dies, gain X Block.

Source: Necrobinder Power card

Necro MasterybuffStacksWhenever you play a Power, draw X cards.

Source: Necrobinder Power card

Sleight of FleshbuffStacksWhenever a Minion attacks an enemy, deal X damage to all enemies.

Source: Necrobinder Power card

FriendshipbuffStacksWhenever a Minion attacks an enemy, gain X Strength.

Source: Necrobinder Power card

CalcifybuffStacksWhenever you play a card, gain X Block. Reduces by 1 at turn end.

Source: Necrobinder Power card

GenesisbuffAt the start of your turn, gain 1 Star.

Source: Regent Power card

FurnacebuffStacksAt the start of your turn, Forge X.

Source: Regent Power card

Hammer TimebuffStacksWhenever you Forge, gain X Strength.

Source: Regent Power card

Monarch's GazebuffStacksWhenever you gain Star, deal X damage to a random enemy.

Source: Regent Power card

OrbitbuffStacksWhenever you gain Star, gain X Block.

Source: Regent Power card

The Sealed ThronebuffStacksAt the start of your turn, gain X Star.

Source: Regent Power card

Black HolebuffStacksWhenever you spend or gain 1 Star, deal X damage to all enemies.

Source: Regent Power card

Child of the StarsbuffStacksGain X Block for each 1 Star spent.

Source: Regent Power card

RoyaltiesbuffStacksWhenever you gain Star, gain X energy.

Source: Regent Power card

Sword SagebuffStacksWhenever you play an Attack, gain X Star.

Source: Regent Power card

TyrannybuffStacksWhenever you spend Star, apply X Vulnerable to a random enemy.

Source: Regent Power card

ArsenalbuffStacksWhenever you play a Colorless card, gain X Strength.

Source: Regent Power card

Pillar of CreationbuffStacksWhenever you Forge, gain X Block.

Source: Regent Power card

Pale Blue DotbuffStacksWhenever you spend Star, heal X HP.

Source: Regent Power card

MonologuebuffStacksAt the start of your turn, apply X Weak to all enemies.

Source: Regent Power card

Block Next TurnbuffStacksAt the start of your next turn, gain X Block.

Source: Various cards and relics

Draw Cards Next TurnbuffStacksAt the start of your next turn, draw X additional cards.

Source: Various cards and relics

Energy Next TurnbuffStacksGain X additional energy next turn.

Source: Various cards and relics

Retain HandbuffRetain your Hand for the next X turns.

Source: Runic Pyramid, select cards

DuplicationbuffStacksYour next X cards are played an extra time.

Source: Duplication Potion, select cards

Double DamagebuffFor the next X turns, Attacks deal double damage.

Source: Silent cards

Free AttackbuffStacksYour next X Attacks cost 0 energy.

Source: Ironclad cards

VulnerabledebuffReceive 50% more damage from Attacks for X turns.

Source: Multiple characters, enemies, and potions

WeakdebuffAttacks deal 25% less damage for X turns.

Source: Multiple characters, enemies, and potions

FraildebuffGain 25% less Block from cards for X turns.

Source: Enemies, select cards and potions

PoisondebuffStacksPoisoned creatures lose HP at the start of their turn. Each turn, Poison is reduced by 1.

Source: Silent cards, Necrobinder cards, potions

DoomdebuffStacksAt the end of its turn, if it has at least as much Doom as HP, it dies. Otherwise, it loses X HP.

Source: Necrobinder cards

ConfuseddebuffThe costs of your cards are randomized on draw, from 0 to 3.

Source: Enemy debuff (e.g., Knowledge Demon)

SlowdebuffStacksEnemy takes 10% more Attack damage for each card the player plays per turn.

Source: Slow card, select relics

ConstrictdebuffStacksTake damage at the end of your turn while the enemy is alive.

Source: Enemy debuff (e.g., Terror Eel)

HexdebuffAll cards become Ethereal while the enemy is alive.

Source: Enemy debuff

No DrawdebuffCannot draw cards this turn.

Source: Enemy debuff

No BlockdebuffCannot gain Block from cards.

Source: Enemy debuff

SmoggydebuffYou can only play 1 Skill per turn.

Source: Enemy debuff, environmental effect

ShrinkdebuffAttacks deal 30% less damage. Removed when the applier dies.

Source: Enemy debuff

DemisedebuffStacksAt the end of its turn, it loses X HP.

Source: Enemy/player debuff

Biased CognitiondebuffStacksLose Focus at the start of each turn.

Source: Defect Power card (self-inflicted)

Wraith FormdebuffStacksLose Dexterity at the start of each turn.

Source: Silent Power card (self-inflicted)

DampendebuffAll cards are Downgraded while the enemy is alive.

Source: Enemy debuff

Mind RotdebuffStacksDraw fewer cards each turn.

Source: Enemy debuff

SlothdebuffStacksCannot play more than X cards per turn.

Source: Enemy debuff

RingingdebuffCan only play 1 card this turn.

Source: Enemy debuff

Waste AwaydebuffStacksGain less energy per turn.

Source: Enemy debuff

TangleddebuffStacksAttacks cost additional energy for 2 turns.

Source: Enemy debuff

The GambitdebuffDie if you take unblocked damage.

Source: Enemy mechanic (The Insatiable)

DebilitatedebuffVulnerable and Weak effects are doubled.

Source: Enemy debuff

DisintegrationdebuffStacksTake damage at the end of your turn.

Source: Enemy debuff

Magic BombdebuffStacksTake damage at the end of your turn. Cleared if the enemy dies.

Source: Enemy debuff

GrappledebuffStacksDeal damage when the target gains Block.

Source: Enemy debuff

SlyspecialIf this card is discarded from your Hand before the end of your turn, play it for free.

Source: Silent keyword (cards with Sly)

EtherealspecialIf this card is in your Hand at the end of your turn, it is Exhausted.

Source: Card keyword

InnatespecialStart each combat with this card in your Hand.

Source: Card keyword

RetainspecialRetained cards are not discarded at the end of turn.

Source: Card keyword

ExhaustspecialRemoved from your deck until end of combat.

Source: Card keyword

ReplayspecialPlays this card an additional time.

Source: Card keyword

UnplayablespecialThis card cannot be played from your hand.

Source: Card keyword (Status/Curse cards)

TransformspecialTransformed cards become a random card of any rarity.

Source: Events, select cards

ForgespecialStacksFirst use each combat adds Sovereign Blade to your hand. Subsequent uses add bonus damage that stacks.

Source: Regent keyword

ChannelspecialPlaces an Orb in your first empty slot. If no empty slots, your rightmost Orb is Evoked.

Source: Defect keyword

EvokespecialConsume your rightmost Orb and use its Evoke effect.

Source: Defect keyword

SummonspecialSummons Osty with specified HP. If already summoned, increases max HP.

Source: Necrobinder keyword

StunnedspecialThis enemy cannot act on its next turn.

Source: Applied by specific attacks and combos

RitualspecialStacksGrants Strength at your turn end.

Source: Enemy buff, select cards

FlightspecialStacksTakes reduced damage from attacks. Each unblocked hit removes one Flight stack.

Source: Enemy buff, select relics

GlassspecialGlass Orb: Deals damage to ALL enemies. Decreases damage every turn.

Source: Defect Orb type

Dark OrbspecialWhen Evoked, deals damage to the enemy with the least HP. Increases damage every turn.

Source: Defect Orb type

Frost OrbspecialPassively gains Block. When Evoked, gains a larger amount of Block.

Source: Defect Orb type

Lightning OrbspecialPassively deals damage to random enemies. When Evoked, deals more damage.

Source: Defect Orb type

Plasma OrbspecialPassively gains Energy. When Evoked, gains more Energy.

Source: Defect Orb type

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